diff --git a/res/project/triangle.vert b/res/project/triangle.vert deleted file mode 100644 index cc3647c..0000000 --- a/res/project/triangle.vert +++ /dev/null @@ -1,5 +0,0 @@ -#version 450 - -void main() { - gl_Position = vec4(0); -} diff --git a/src/main.c b/src/main.c index 908819f..b58a0eb 100644 --- a/src/main.c +++ b/src/main.c @@ -54,15 +54,6 @@ project_changed_cb() AssetManager->mount(&project_dir, &project_mountpoint); evstring_free(project_mountpoint); - AssetHandle shader_asset = Asset->load("project://triangle.vert"); - ShaderAsset shader_bin = ShaderLoader->loadAsset(shader_asset, EV_SHADERASSETSTAGE_VERTEX, "TriangleVertex", "main", EV_SHADER_BIN); - ShaderAsset shader_asm = ShaderLoader->loadAsset(shader_asset, EV_SHADERASSETSTAGE_VERTEX, "TriangleVertex", "main", EV_SHADER_ASM); - - ev_log_debug("Shader Binary: %.*s", shader_bin.len, shader_bin.binary); - ev_log_debug("Shader Assembly: %.*s", shader_asm.len, shader_asm.binary); - - Asset->free(shader_asset); - EV_DEFER( AssetHandle project_config = Asset->load("project://game.proj"), Asset->free(project_config))