Some useless changes

Signed-off-by: Robear Selwans <robear.selwans@outlook.com>
This commit is contained in:
2021-04-17 21:50:44 +02:00
parent 8c3c289b93
commit 3d85c59006

View File

@@ -1,5 +1,6 @@
#include <evol/evol.h>
#include <evol/common/ev_log.h>
#include <evol/common/ev_macros.h>
#include <evol/common/ev_profile.h>
#define TYPE_MODULE evmod_glfw
@@ -19,6 +20,11 @@
#define NAMESPACE_MODULE evmod_physics
#include <evol/meta/namespace_import.h>
#define TYPE_MODULE evmod_script
#include <evol/meta/type_import.h>
#define NAMESPACE_MODULE evmod_script
#include <evol/meta/namespace_import.h>
// Close window when Q is pressed
DECLARE_EVENT_LISTENER(keyPressedListener, (KeyPressedEvent *event) {
if(event->keyCode == 81) // tests if Q was pressed
@@ -29,40 +35,23 @@ DECLARE_EVENT_LISTENER(keyPressedListener, (KeyPressedEvent *event) {
IMPORT_NAMESPACE(ECS, ecs_module); \
IMPORT_NAMESPACE(Window, window_module); \
IMPORT_NAMESPACE(Physics, physics_module); \
IMPORT_NAMESPACE(Rigidbody, physics_module); \
IMPORT_NAMESPACE(CollisionShape, physics_module); \
IMPORT_NAMESPACE(Script, script_module); \
} while (0)
typedef struct Cmp1 {
I32 dummy_i32;
} Component1;
typedef struct Cmp2 {
I16 dummy_i16;
F32 dummy_f32;
} Component2;
void
TestSystem(
ECSQuery query)
{
Component1 *cmp1 = ECS->getQueryColumn(query, sizeof(Component1), 1);
Component2 *cmp2 = ECS->getQueryColumn(query, sizeof(Component2), 2);
U32 count = ECS->getQueryMatchCount(query);
for(int i = 1; i <= count; ++i) {
// ev_log_trace("Iteration #%d, cmp1: {%d}", i, cmp1[i-1].dummy_i32);
}
}
int main(int argc, char **argv)
{
evolengine_t *engine = evol_create();
evol_parse_args(engine, argc, argv);
evol_init(engine);
evolmodule_t window_module = evol_loadmodule("window"); DEBUG_ASSERT(window_module);
evolmodule_t script_module = evol_loadmodule("script"); DEBUG_ASSERT(script_module);
evolmodule_t ecs_module = evol_loadmodule("ecs"); DEBUG_ASSERT(ecs_module);
evolmodule_t window_module = evol_loadmodule("window"); DEBUG_ASSERT(window_module);
evolmodule_t physics_module = evol_loadmodule("physics"); DEBUG_ASSERT(physics_module);
IMPORT_NAMESPACES;
IMPORT_EVENTS_evmod_glfw(window_module);
@@ -72,57 +61,81 @@ int main(int argc, char **argv)
ECS->newScene();
Script->initECS();
Physics->initECS();
ECSEntityID ent1 = ECS->createEntity();
ECSEntityID ent2 = ECS->createEntity();
ECSComponentID Cmp1_ID = ECS->registerComponent("Component1", sizeof(Component1), EV_ALIGNOF(Component1));
ECSComponentID Cmp2_ID = ECS->registerComponent("Component2", sizeof(Component2), EV_ALIGNOF(Component2));
ScriptHandle ent1ScriptHandle = Script->new("Entity1Script",
/* "object.on_update = function ()\n" */
/* " print(C('test_function', 1, 2, 3, 4, 5, 6, 7, 8, 9, 10))\n" */
/* "end\n" */
/* "object.on_fixedupdate = function()\n" */
/* " print(\"Entity1Script OnFixedUpdate\")\n" */
/* "end\n" */
""
);
Component1 c11 = { 555 };
Component2 c2 = { 123, 456.789 };
Component1 c12 = { 444 };
Script->addToEntity(ent1, ent1ScriptHandle);
Script->addToEntity(ent2, ent1ScriptHandle);
ECS->addComponent(ent1, Cmp1_ID, sizeof(Component1), &c11);
ECS->addComponent(ent1, Cmp2_ID, sizeof(Component2), &c2);
CollisionShapeHandle boxCollider = CollisionShape->newBox(Vec3new(1., 1., 1.));
CollisionShapeHandle groundCollider = CollisionShape->newBox(Vec3new(5., 5., 5.));
ECS->addComponent(ent2, Cmp1_ID, sizeof(Component1), &c12);
ECS->addComponent(ent2, Cmp2_ID, sizeof(Component2), &c2);
ECS->registerSystem("Component1, Component2", EV_ECS_PIPELINE_STAGE_UPDATE, TestSystem, "TestSystem");
CollisionShape boxCollider = Physics->createBoxShape(1., 1., 1.);
RigidBodyInfo rbInfo = {
RigidbodyInfo rbInfo = {
.type = EV_RIGIDBODY_DYNAMIC,
.collisionShape = boxCollider,
.mass = 1.0,
.restitution = 1.0
};
RigidBody box = Physics->createRigidBody(&rbInfo);
Physics->setRigidBodyPosition(box, Vec3(0, 10, -10));
CollisionShape groundCollider = Physics->createBoxShape(5., 5., 5.);
RigidBodyInfo groundRbInfo = {
RigidbodyHandle box = Rigidbody->new(&rbInfo);
Rigidbody->setPosition(box, Vec3new(0, 10, -10));
Rigidbody->addToEntity(ent1, box);
Rigidbody->addForce(box, Vec3new(10.0, 0.0, 0.0));
RigidbodyInfo groundRbInfo = {
.type = EV_RIGIDBODY_STATIC,
.collisionShape = groundCollider,
.restitution = 1.0
};
RigidBody ground = Physics->createRigidBody(&groundRbInfo);
Physics->setRigidBodyPosition(ground, Vec3(0, -10, -10));
RigidbodyHandle ground = Rigidbody->new(&groundRbInfo);
Rigidbody->setPosition(ground, Vec3new(0, -10, -10));
Rigidbody->addToEntity(ent2, ground);
rmt_SetCurrentThreadName("Main Thread");
U32 result = 0;
while(result == 0) {
ev_BeginCPUSample(NewFrame, 0);
ev_ProfileCPU(EventSystemProgress, 0) {
result |= EventSystem.progress();
}
ev_ProfileCPU(WindowUpdate, 0) {
result |= Window->update(windowHandle);
result |= ECS->update(0.0);
}
ev_ProfileCPU(PhysicsUpdate, 0) {
result |= Physics->update(0.017);
}
ev_ProfileCPU(ECSUpdate, 0) {
result |= ECS->update(0);
}
// Remove the following section
RigidbodyHandle testHandle = Rigidbody->getFromEntity(ent1);
Vec3 pos = Rigidbody->getPosition(testHandle);
printf("Current position of Entity1 = (%f, %f, %f)\n", pos.x, pos.y, pos.z);
Sleep(17);
ev_EndCPUSample();
}
evol_unloadmodule(physics_module);
evol_unloadmodule(ecs_module);
evol_unloadmodule(window_module);
evol_unloadmodule(ecs_module);
evol_unloadmodule(script_module);
evol_deinit(engine);
evol_destroy(engine);
return 0;