Updated test scene

Signed-off-by: Robear Selwans <robear.selwans@outlook.com>
This commit is contained in:
2021-04-18 23:40:00 +02:00
parent 3d85c59006
commit 5c4cfb938c

View File

@@ -68,17 +68,21 @@ int main(int argc, char **argv)
ECSEntityID ent2 = ECS->createEntity(); ECSEntityID ent2 = ECS->createEntity();
ScriptHandle ent1ScriptHandle = Script->new("Entity1Script", ScriptHandle ent1ScriptHandle = Script->new("Entity1Script",
/* "object.on_update = function ()\n" */ "this.on_update = function ()\n"
/* " print(C('test_function', 1, 2, 3, 4, 5, 6, 7, 8, 9, 10))\n" */ " rb = this:getComponent(Rigidbody)\n"
/* "end\n" */ " rb:addForce(Vec3:new(2, 0, 0))\n"
/* "object.on_fixedupdate = function()\n" */ "end"
/* " print(\"Entity1Script OnFixedUpdate\")\n" */ );
/* "end\n" */
"" ScriptHandle ent2ScriptHandle = Script->new("Entity2Script",
); "this.on_update = function ()\n"
" rb = this:getComponent(Rigidbody)\n"
" rb:addForce(Vec3:new(-2, 0, 0))\n"
"end"
);
Script->addToEntity(ent1, ent1ScriptHandle); Script->addToEntity(ent1, ent1ScriptHandle);
Script->addToEntity(ent2, ent1ScriptHandle); Script->addToEntity(ent2, ent2ScriptHandle);
CollisionShapeHandle boxCollider = CollisionShape->newBox(Vec3new(1., 1., 1.)); CollisionShapeHandle boxCollider = CollisionShape->newBox(Vec3new(1., 1., 1.));
CollisionShapeHandle groundCollider = CollisionShape->newBox(Vec3new(5., 5., 5.)); CollisionShapeHandle groundCollider = CollisionShape->newBox(Vec3new(5., 5., 5.));
@@ -91,9 +95,12 @@ int main(int argc, char **argv)
}; };
RigidbodyHandle box = Rigidbody->new(&rbInfo); RigidbodyHandle box = Rigidbody->new(&rbInfo);
Rigidbody->setPosition(box, Vec3new(0, 10, -10)); Rigidbody->setPosition(box, Vec3new(1, 5, -10));
Rigidbody->addToEntity(ent1, box); Rigidbody->addToEntity(ent1, box);
Rigidbody->addForce(box, Vec3new(10.0, 0.0, 0.0));
RigidbodyHandle box2 = Rigidbody->new(&rbInfo);
Rigidbody->setPosition(box2, Vec3new(-1, 5, -10));
Rigidbody->addToEntity(ent2, box2);
RigidbodyInfo groundRbInfo = { RigidbodyInfo groundRbInfo = {
.type = EV_RIGIDBODY_STATIC, .type = EV_RIGIDBODY_STATIC,
@@ -102,7 +109,6 @@ int main(int argc, char **argv)
}; };
RigidbodyHandle ground = Rigidbody->new(&groundRbInfo); RigidbodyHandle ground = Rigidbody->new(&groundRbInfo);
Rigidbody->setPosition(ground, Vec3new(0, -10, -10)); Rigidbody->setPosition(ground, Vec3new(0, -10, -10));
Rigidbody->addToEntity(ent2, ground);
rmt_SetCurrentThreadName("Main Thread"); rmt_SetCurrentThreadName("Main Thread");