From 9dc81756a8a8a92f42fc1d887adff92a286f1648 Mon Sep 17 00:00:00 2001 From: Robear Selwans Date: Sat, 24 Apr 2021 17:45:55 +0200 Subject: [PATCH] Started using evol's sleep_ms Signed-off-by: Robear Selwans --- src/main.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/main.c b/src/main.c index e91e4ef..5c3d276 100644 --- a/src/main.c +++ b/src/main.c @@ -2,6 +2,7 @@ #include #include #include +#include #define TYPE_MODULE evmod_glfw #include @@ -52,7 +53,7 @@ int main(int argc, char **argv) evolmodule_t physics_module = evol_loadmodule("physics"); DEBUG_ASSERT(physics_module); - IMPORT_NAMESPACES; + IMPORT_NAMESPACES; IMPORT_EVENTS_evmod_glfw(window_module); WindowHandle windowHandle = Window->create(800, 600, "Main Window"); @@ -135,6 +136,7 @@ int main(int argc, char **argv) Vec3 pos = Rigidbody->getPosition(testHandle); printf("Current position of Entity1 = (%f, %f, %f)\n", pos.x, pos.y, pos.z); + sleep_ms(17); } evol_unloadmodule(physics_module);