rest of animation coding
animation , animator , keyframe & quaterions compiling but not debuged at all
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@@ -10,9 +10,11 @@ private:
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public:
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int index;
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char* name;
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std::vector<Joint> children;
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Joint(int index,Matrix transform);
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Joint() = default;
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Joint(int index,Matrix transform,char* name);
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~Joint();
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void addChild(Joint child);
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