rest of animation coding
animation , animator , keyframe & quaterions compiling but not debuged at all
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@@ -1 +1,17 @@
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#include "animation.h"
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Animation::Animation(float seconds, std::vector<Keyframe> keyframes)
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{
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length = seconds;
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keyframes_ = keyframes;
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}
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float Animation::getlength()
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{
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return length;
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}
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std::vector<Keyframe> Animation::getkeyframe()
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{
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return keyframes_;
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}
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