#pragma once #include "GeometryLibrary.h" class COLLADA { private: GeometryLibrary m_GeometryLibrary; //ImagesLibrary m_ImagesLibrary; //EffectsLibrary m_EffectsLibrary; //MaterialLibrary m_MaterialLibrary; //ControllerLibrary m_ControllerLibrary; //AnimationLibrary m_AnimationLibrary; VisualSceneLibrary m_VisualSceneLibrary; public: COLLADA() = default; COLLADA(const char* filename); };