Changed Asset struct name tot AssetStruct to avoid name collisions with the Asset namespace

Signed-off-by: Robear Selwans <robear.selwans@outlook.com>
This commit is contained in:
2021-07-01 22:49:00 +02:00
parent b084a83644
commit 574eb3590e
7 changed files with 13 additions and 13 deletions

View File

@@ -17,7 +17,7 @@ MeshAsset
ev_meshloader_loadasset(
AssetHandle handle)
{
const Asset *asset = ev_asset_getfromhandle(handle);
const AssetStruct *asset = ev_asset_getfromhandle(handle);
uint32_t jsonLength = ((U32*)asset->data)[0];
uint32_t blobLength = ((U32*)asset->data)[1];