6 lines
55 B
GLSL
6 lines
55 B
GLSL
#version 450
|
|
|
|
void main() {
|
|
gl_Position = vec4(0);
|
|
}
|
#version 450
|
|
|
|
void main() {
|
|
gl_Position = vec4(0);
|
|
}
|